Introductions and Poker Roles
self-introduction and poker roles
No pair if you only put in cards (achievements) that seem to be strong at random
- No-pairs win or lose on the strength of their cards, but no-pairs lose to weaker one-pairs.
Three cards are rather strong.
There are multiple ways to create a role (between achievements how to find a connection).
- Pair: Must be the same number
- Flash: Must be in the same suit
- Straight: being in the same flow
- This is where creativity is tested, not just in a certain way.
- Three-card by connecting an engineer, an entrepreneur, and a science fiction writer with the interpretation of "a job to create the future".
- No pair of words of interpretation to connect the same set of achievements.
- Without five cards, you can't get a flush or a straight in the first place.
- It's pointless to have four cards.
Easy point of self-introduction
- Instead of throwing away cards and replacing them, the cards gradually accumulate.
- If you take actions that result in cards (achievements) being earned, you will accumulate more and more cards over time and the game will become easier and easier.
How it differs from poker
- Winning conditions are different
- What is a strong card depends on the field.
- Some communities do not value certain outcomes.
- Going to the entrepreneurial community and saying "I worked long and hard and got a peer-reviewed paper accepted" doesn't get much sympathy.
- If you talk in academia like, "I made a sale by creating customer value with a dead technology," they look at you like, "You're doing a crappy job."
- community values.
- The idea of wanting to do something new is old.
- Often the goal is not to "win" (= make a stronger role than the opponent) in the first place.
- There can be disadvantages to creating a strong role.
- It is disadvantageous to be perceived as strong in the first introduction of a wargame
- Common Objective Setting
- stand out and be recognized
- conspicuously unrecognizable
- Recognized as a peer
- Create common ground for subsequent conversations.
- Ginza Madamisukai said that you didn't introduce yourself, that you didn't have the right purpose set for your self-introduction in the first place.
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