NISHIO Hirokazu[English][日本語]

collective soul (soul having a collective soul, i.e. the soul of a person or thing)

  • Joined Namco as a designer in 1999, and in the spring of 2001, planned the project for "KUMOTOMI".
  • New planning applications do not go through.
  • Applied as a project plan for a joint project with a game creator training school to create a game.
    • We made one stage playable, and it was so well received that we decided to release it.
  • https://dengekionline.com/soft/recommend/katamari/index.html

It's hard to convey in words, so we're creating a prototype that you can actually play first.


This page is auto-translated from /nishio/塊魂 using DeepL. If you looks something interesting but the auto-translated English is not good enough to understand it, feel free to let me know at @nishio_en. I'm very happy to spread my thought to non-Japanese readers.


(C)NISHIO Hirokazu / Converted from Markdown (en)
Source: [GitHub] / [Scrapbox]