After you organized groups, you attach nameplates and bundle them. A nameplate is a concise description of the group. Put the nameplate on top of a bundle of pieces.
Fig: Put the nameplate on top of a bundle of pieces.
It is similar to the box stacking metaphor of abstraction.
Many people have experienced writing out stickers and putting them on a whiteboard. However, in many cases, we do not make nameplates. The reason may be that there is not a large number of stickers. As introduced in (5.2.1) Spread so that you can see the whole at a glance, the amount of stickers that we can put on a general whiteboard is surprisingly small.
According to Jiro Kawakita, by doing a two-hour brainstorming to prepare the KJ method, we get dozens to a hundred and dozens of pieces. Alex Faickney Osborn, who advocated brainstorming, says in his book, "the only thing that needs to do strictly formally is the record of all the ideas submitted," about the rules of brainstorming. If we submit one idea per minute in two-hour brainstorming, we get 120 pieces. It is possible enough.
As for my experience, the KJ method is a method for the situation where there are around 100 pieces.
At the beginning of this chapter, I first explained to identify whether too much information or too few information. I set the goal to the 100 pieces.
That is because the KJ method is a method to compress pieces of information by making nameplates in a situation where a sufficient amount of information is written out.
→エンジニアの知的生産術英語化プロジェクト×intellitech-enのマージ×pscrapboxautotrans×scrapbox英語化計画×scrapboxautotrans開発日記2022-01-20×エンジニアの知的生産術英語化プロジェクト(-20190522)×pinten_英訳開始×pinten_組版開始×pinten_翻訳やる気喪失×pinten_3章までリリース×pinten_5章までリリース×pinten×pinten_断絶期×pinten_再起動×pintellitech×緊急タスク×緊急・重要マトリクス×英語化プロジェクトの準備の方法×(6.2.4)_parable,_metaphor,_analogy×(6.2.4.2)_clean_language_and_symbolic_modeling×単語の本来の意味に立ち返る×buddding/seedling×書籍的ナビゲーション×table_of_contents×thinking_at_the_edgeのエッジ×(6.2.5.3)_thinking_at_the_edge:_where_words_are_still_missing×(1.5.1.1)_focus_between_'same'_and_'different'×(6.2.5.4)_matching_with_a_dictionary×(6.1.2.1)_ヤングの発想法×発想は生まれたままではなかなか有効に機能しない×(6.2.5.6)_use_disconfort_to_arrange_cards×(5.2.3) Make related things close×(6.1.2.1)_young's_method_to_make_ideas×一次元読書の仮定×連想のストック×eariest_testable_product×after6.3.4_コラム案×re:_(column)_we_can_not_communicate_bi-directionally_with_books×(6.1.2) Predecessor's idea creation methods×james_webb_young×Jiro Kawakita×スモールスタート×pIntEn 7章まで翻訳完了→
→(0)_preface×(0.0)_what_is_intellitech?×(0.1) Purpose of this book×(0.1.1)_what_is_intellectual_production×(0.1.2)_benefits_of_reading_this_book×(0.2) How to learn programming×(0.2.1)_collect_information_concretely×(0.2.2) Compare and find patterns×(0.2.3)_practice_and_verification×(0.3) Structure of this book×(0.4)_acknowledgments×(1)_how_to_learn×(1.1) The learning cycle×(1.1.1)_information_gathering×(1.1.2) Modeling and abstraction×(1.1.3)_practice_and_verification×(1.2)_driving_force_to_cycle:_motivation×(1.2.1)_difference_between_student_learning_and_university_learning×(1.2.1.1)_teacher_gives_you_textbooks×(1.2.1.2)_how_much_time_can_you_spend_for_learning?×(1.2.1.3)_who_pays_money_to_learn?×(1.2.1.4)_counterwind×(1.2.2)_how_to_keep_motivated?×(1.2.3)_should_i_go_to_university?×(1.2.4)_how_to_find_good_references?×(1.2.5)_how_to_choose_better_paper_book?×(1.3)_three_methods_of_information_gathering×(1.4) What is abstraction?×(1.5)_how_to_abstract×(1.6)_verification×(1.7)_summary×(2)_how_to_motivate_yourself×(3)_how_to_train_your_memory×(4)_how_to_read_efficiently×(5)_how_to_organize_information×(6)_how_to_come_up_with_ideas×(6.3)_polish_up×(6.3.1)_minimum_viable_product×(6.3.2)_climb_the_u-curve×(6.3.3)_the_viewpoint_of_others_is_important×(6.3.4)_you_can_learn_from_anyone×(6.3.5)_a_customer_want_a_time_machine×(column)_knowledge_distribution_chart×(6.3.6)_plow_it_again×(Column) We can not communicate bi-directionally with books×(7)_how_to_decide_what_to_learn×(7.1)_what_is_the_right_thing_to_learn?×(7.1.1) "right" in Mathematics×(7.1.2) The difference of "right" between science and mathematics×(7.1.3)_"right"_in_decision_making×(7.1.3.1)_repetitive_scientific_experiments_and_one-time_decision_making×(7.1.3.2)_"right"_in_decision_making_determined_afterward×(7.1.3.3)_we_can_only_connect_dots_looking_backwards×(column)_the_impact_of_the_number_of_choices_on_the_quality_of_decision_making×(7.2)_management_strategy_of_oneself×(7.2.1)_exploring_strategies_to_find_targets_you_want_to_learn×(7.2.2)_expanded_reproduction_strategy_using_knowledge×(7.2.3)_differentiation_strategy_aiming_for_excellence×(7.2.3.1)_getting_knowledge_from_others_is_low_cost×(7.2.3.2)_knowledge_gained_from_others_has_low_value×(7.2.3.3)_to_strive_for_excellence×(7.2.4)_differentiation_strategy_by_crossover×(7.2.4.1)_knowledge_of_two_peaks×(7.2.4.2)_serial_mastery×(7.2.4.3)_an_example_strategy_for_new_employees×(7.2.5)_a_trader_strategy_to_trade_knowledge_crossing_the_boundary_of_the_organization×(7.3)_creating_knowledge→
→エンジニアの知的生産術英語化プロジェクト×第4刷に向けての修正差分×(1.1.2) Modeling and abstraction×プライベートの一人プロジェクトで日記をつける×価値観のボトムアップ言語化=氷山モデル=connectingdots×(2.2.4)_prioritize_important_tasks×(7.2.4.1)_knowledge_of_two_peaks×knowledge_distribution_chart→
→a_group_of_pieces_seems_to_be_related_to_one_another×family_resemblance×relationship×todo×Way of thinking×Jiro Kawakita×kj_method×kyoto_university_information_card×pieces_of_paper_with_glue×post-it×grasp_the_whole_picture×(5.2.3.1)_flow_of_kj_method×(column)_size_of_pieces→
→metaphor×learning cycle×the_three_elements_correspond_to_three_dimensions×具体×concrete×体験×experience×情報収集×information_gathering×抽象×Abstract×抽象化×abstraction×モデル化×modeling×パターンの発見×pattern_discovery×応用×application×実践×practice×検証×verification×(1.1.1)_information_gathering×(1.1.2) Modeling and abstraction×(1.1.3)_practice_and_verification→
→experience×name×break-even_point×design_pattern×(1.4.6)_design_pattern×trial_and_error×purpose×find_common_pattern×shelf-viewing×syntopic_reading×rhetorical_afterimage×fast_reading×slow_reading×finding_information×building_understanding×footnote_for_4.5.2.3×(column)_naming_the_pattern×douglas_carl_engelbart×language×model×Abstract×manipulate×augmentation×box×trigger×handle×(1.1.2) Modeling and abstraction×stack→
→curiosity×motivation×(1.1.2) Modeling and abstraction×list×tuple×start_from_what_you_want_to_know×(1.3.1.1)_lazy_evaluation_study_method×(1.3.1.2)_"you_are_not_gonna_need_it"_yagni_principle×(1.3.1.3)_how_matz_read_source_codes→